Curse of the Deathless
Aspect of the Mummy
Wrapped from head to toe in ancient strips of moldering linen, this humanoid moves with a shuffling gait.
When a Deathless takes on their Mummy Aspect Form, armour and clothes appear to fade away, replaced instead by bandages that cover them head-to-toe.. Distinguishable from other Mummies due to the fact their eyes glow an unearthly green and bandages are covered in glowing green runes. While in this form the Deathless has Damage Resistance (see below) as well as access to special abilities (again, see below). When in this form the Mummy-Aspected Deathless gains a slam attack as well as natural weapon proficiency and the equivalent of Weapon Focus: Slam. Slam attack does 1d8+ strength modifier. They also gain the ability to infect those they touch with Mummy Rot (see below) and their Aspect Form causes Fear (as per the spell) to those who look upon it (this is an innate, constant passive effect).
Aspect Damage Resistance: DR / 10 Fire
Whenever you are in your Aspect Form you can use this ability
No Pain (Su)
While in their Aspect Form, the Mummy-Aspected Deathless feels no pain. They do not suffer the normal penalties from Wound Thresholds and cannot be knocked unconscious (even if taken below zero HP).
Great Curse: Mummies’ bodies are extremely flammable, and while in Mortal Form they take maximum damage from fire-based spells. In their Aspect Form, this becomes maximum damage doubled.
2nd Tier Physical Alteration: Regardless of what they do to try and change it, the Deathless character gives of a faint but noticeable smell of sodden soil. The character suffers a -1 to Bluff and Diplomacy checks if seen in clear lighting. This alteration can be covered up by simple means such as the Disguise skill.
4thTier Physical Alteration: The skin of the Deathless Character seems to contiually flake as if suffering from a major eczema condition. They leave flakes wherever they go and are often subconsciously itching. The character suffers a -1 to Bluff, Diplomacy and Disguise skills, and this increases to -2 when in contact with people who know them. Though they might be able to pass it off as being “unwell”, it cannot be disguised by normal methods, only magical.
8th Tier Physical Alteration: The Deathless Character appears diseased, their skin is covered in pox marks and rashes, sometimes pustulent blemishes that….leak. The character suffers a -2 to Bluff, Diplomacy, Disguise, and Handle Animal skills.
Aspect Powers: At 1st tier and every tier thereafter, select one new aspect power from the Mummy-Aspect Powers list. Once you select a power, it can’t be changed. Unless otherwise noted, each power can be selected only once. Some abilities have requirements, such as a class ability or minimum Deathless tier, that you must meet before you select them.
1st Tier Mummy-Aspect Powers:
You can select these aspect abilities at any tier.
Powerful Slam (Ex)
A Deathless who selects this power has an especially powerful slam attack. Whenever they successfully slam an opponent they do an additional Str roll. This is a passive ability and costs no Deathless Points to activate.
Mummy Rot (Su)
By spending a Deathless point, the Mummy Deathless can imbue their touch with the dreaded Mummy Rot for a single slam attack.
Curse and disease—slam; save Fort DC 19+CHA modifier; onset 1 minute; frequency 1/day; effect 1d6 Con and 1d6 Cha; cure —.
Mummy rot is both a Curse and Disease and can only be cured if the Curse is first removed, at which point the Disease can be magically removed. Even after the curse element of mummy rot is lifted, a creature suffering from it cannot recover naturally over time. Anyone casting a conjuration (healing) spell on the afflicted creature must succeed on a DC 20 caster level check, or the spell is wasted and the healing has no effect. Anyone who dies from mummy rot turns to dust and cannot be raised without a resurrection or greater magic. The save DC is Charisma-based.
Supernatural Constitution (Su)
When the Deathless shifts into their Aspect form their Constitution Score increases by +4. This is a passive ability and costs no Deathless points to activate. This Power can be selected up to 2 times.
Channel Resistance (Su)
The Mummy Deathless is granted a +4 to their Will Save to resist Channelled energy while in their Aspect Form. This is a passive ability and costs no Deathless points to activate.
For the cost of a Deathless point, a Mummy-Aspect Deathless can exude an aura of despair which lasts for a number of rounds equal to their Deathless Tier x2. All creatures within a 30-foot radius that see a mummy must make a DC 21 Will save or be paralyzed by fear for 1d4 rounds. Whether or not the save is successful, that creature cannot be affected again by the same Deathless’s despair ability for 24 hours. This is a paralysis and a mind-affecting fear affect. The save DC is Charisma-based.
Add your tier to your CMD whenever an enemy attempts a bull rush, drag, reposition, or trip combat maneuver check against you. If the check is successful, you can expend one use of Deathless power as an immediate action to cause it to fail instead. This is a passive ability and costs no Deathless points to activate, unless causing an attack to fail.
Fast Healing (Ex)
As a swift action, you can expend one use of deathless power to gain fast healing 5 for 1 minute. Once this Deathless reaches 3rd Deathless Tier and gains Regeneration, whenever they use this ability, for 1 minute they get fast healing 10 instead.
Tough As Dragon’s Hide (Su)
The Deathless gains the Toughness Feat for free. If they already posses this feat, it is treated as having selected it a second time, doubling the bonus gained. In addition, a number of times per day equal to their Deathless Tier x2, the Mummy-Aspect Deathless may re-roll any Fortitude save. They must accept the second roll regardless.
Once per day and at the cost of 2 Deathless points, a Mummy-Aspect Deathless once reduced to 0 HP or less (but not dead) can ‘shake off’ his injuries and come back into the fight with renewed vigour. Upon activation of this power (which can even be used unconscious as a reflexive action), the Deathless regains exactly 50% of his total HP and removes any conditions.
Immune to Disease (Su)
The Mummy-Aspect Deathless festeringly-resilient body becomes immune to all forms of disease, both magical and mundane. Should the Deathless catch a disease in their Mortal Form, shifting into their Aspect Form nullifies the effect. This is a passive ability and costs no Deathless points to activate.
The Dead Have Nothing To Fear (Su)
Since the time of their death and rebirth, Deathless look upon life differently and are more difficult to intimidate let alone scare. The Deathless who takes this power gets a +5 bonus to Will saves vs Intimidation or any fear effects. This is a passive ability and costs no Deathless points to activate.
The Mummy-Aspect Deathless is an unnerving looking creature in its Aspect Form, but this one even more so. Their movements become erratic and jarring to look at, granting the Deathless a +5 bonus to any Intimidation rolls they might take. In addition, Intimidate becomes a class skill regardless of form. This is a passive ability and costs no Deathless points to activate.
(Tier 3 and Tier 6 Abilities coming soon)